Using in Native Android Projects
Quick overview on how to use in native android projects with unity as a library (UaaL)
- 1.Open Unity Player Settings
- 2.Go to Publishing Settings
- 3.Enable Main Gradle Template
- 1.Open Assets -> External Dependency Manager -> Android -> Settings
- 2.Enable "Patch Main Gradle" and click Ok
- 3.Open Assets -> External Dependency Manager -> Android -> Delete Resolved Libraries
- 4.Open Assets -> External Dependency Manager -> Android -> Force Resolve
The above setup is required to avoid duplicate libraries when including unity as a library in your native projects.
If you don't enable maingradle template, the libraries are resolved and embedded in the unityLibrary/libs folder leading to the issue.
Last modified 1yr ago